CS2 regional rankings explained
Beyond the global VRS top 12 (which gets you a direct Major invite), Valve maintains separate regional rankings: Americas, Europe, and Asia. These regional rankings decide who gets invited to regional qualifier tournaments, and they're the only path to the Major for teams ranked 13+ globally.
Why have regional rankings at all?
Without them, every Major would be dominated by European teams (who play each other constantly in tier-1 leagues) and South American / Asian teams would never get a fair shot. Regional rankings reserve a guaranteed number of slots per region, so the Major reflects the global state of competitive CS rather than just the European bubble.
This is also why "win % over recent matches" is a misleading way to rank teams in isolation: a SA team with 80% win rate may have played mostly against other SA teams, who are themselves untested against EU competition. VRS adjusts for this; pure win % does not.
Region assignment
A team's region is determined by where the majority of its players are based, not by the team organisation's headquarters. A US-headquartered org with a fully-European roster competes in European VRS, not Americas.
Roster changes can shift a team's region — moving a 3-of-5 majority across regions reassigns them. This rarely happens at the top of the table but matters for tier-2 teams managing qualifier paths.
Where to see them
Valve publishes the regional standings monthly in the same GitHub repository as the global VRS — under standings_americas, standings_europe, and standings_asia files. We currently mirror the global standings on our VRS rankings page; regional pages will follow.